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# Project Tracker Status Priority Subject Assignee Updated % Done
2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2285 Doomsday Engine Bug New Normal Extreme lag with LAN discovery of multiple (12) local servers skyjake 2018-10-03 07:58

2283 Doomsday Engine Bug New Normal Pink Demons become Spectres 2018-09-10 12:59

2282 Doomsday Engine Bug New Normal Doom64 Absolution uncaught exception 2018-09-10 17:28

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2018-08-29 09:18

2280 Doomsday Engine Feature New Normal Disable audio in background skyjake 2018-08-25 14:08

2279 Doomsday Engine Feature In Progress Low Detect uncensored WADs of BFG edition skyjake 2018-08-28 12:04

2278 Doomsday Engine Bug New Normal Music Not Playing - Fedora 28 skyjake 2018-08-28 12:06

2276 Doomsday Engine Bug Resolved Normal [HEXEN] SIGABRT when returning from Wastelands to Darkmere through the ?Castle? Portal skyjake 2018-08-06 18:39

2275 Doomsday Engine Bug Resolved High [Hexen] SIGSEGV in Mobj_PrivateID when returning from Wastelands to Shadow Wood skyjake 2018-08-02 01:41

2274 Doomsday Engine Other Feedback Normal Can't find /packs/net.dengine.stdlib/modules/Config.de skyjake 2018-07-29 16:35

2273 Doomsday Engine Other Feedback Normal Failed to initialize OpenGL when run in CDB debugger skyjake 2018-07-29 16:34

2272 Doomsday Engine Bug New Normal Build Error - ByteSwapper.h 2018-05-26 10:12

2271 Doomsday Engine Feature New Normal Fully customized game profiles (select any WAD as IWAD) skyjake 2018-05-12 10:32

2270 Doomsday Engine Bug New Normal Failed to locate "Models:LostSoul/Lostsoul_flame.md2" when using jDoom Resource Pack in Ultimate Doom on Fedora 27 2018-05-04 20:57

2269 Doomsday Engine Bug New Normal Failed to load Particle00.tga and Particle23.tga when using jDoom Resource Pack on Fedora 27 2018-05-04 20:48

2268 Doomsday Engine Bug In Progress Normal Build Error - incorp assimp commit (PPC) skyjake 2018-02-07 22:39

2267 Doomsday Engine Feature New Normal Detect a known data file with a programmatically chosen version number skyjake 2017-12-27 10:06

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2017-10-30 07:29

2264 Doomsday Engine Bug New Normal Crosshair thickness cannot be changed 2017-10-07 17:19

2263 Doomsday Engine Bug New Normal no paths found matching "fx.blur.horizontal" 2017-08-09 20:37

2262 Doomsday Engine Bug New Urgent Hexen. Quest switches in Griffin Chapel aren't working 2017-08-19 17:17

2261 Doomsday Engine Bug Resolved Urgent Mobj cross-references not always fully restored after loading a save skyjake 2017-10-01 20:50

2259 Doomsday Engine Bug New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2018-07-29 16:44

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2017-07-21 09:22

2257 Doomsday Engine Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

2256 Doomsday Engine Bug New Normal Sky clipping through ceiling 2017-07-18 11:02

2255 Doomsday Engine Bug New Low Line teleport (XG class) - "No Flash" parameter inverted skyjake 2017-07-27 12:21

2254 Doomsday Engine Bug New High Variant of Deep Water rendering hack not supported? skyjake 2017-07-11 19:17

2253 Doomsday Engine Bug New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2017-07-27 12:21

2250 Doomsday Engine Bug In Progress Normal Crash on launch when trying to index folders with lots of files, or files with unexpected names/content skyjake 2018-08-29 13:00

2247 Doomsday Engine Feature In Progress Normal Upgrade to new FMOD Low Level Programmer API skyjake 2017-05-01 16:25

2245 Doomsday Engine Feature New Normal Improved UI for data folder configuration 2017-04-10 20:11

2244 Doomsday Engine Feature In Progress Normal Create an official portable Linux distribution (AppImage) 2017-04-12 19:11

2241 Doomsday Engine Feature New Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) 2017-04-05 19:00

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2238 Doomsday Engine Feature New Low Configure game rules in custom profiles 2017-04-04 08:18

2237 Doomsday Engine Feature New Low Add "Max sound channels" option to Audio Settings 2017-04-04 08:12

2236 Doomsday Engine Bug New Normal Hitscan issues skyjake 2017-07-27 12:21

2235 Doomsday Engine Bug New Normal Frozen afrits can be invisible sometimes skyjake 2017-04-03 20:31

2234 Doomsday Engine Bug New Normal Fov 160 + near clip plane issues with MD2 and FBX HUD Models skyjake 2017-07-27 12:21

2233 Doomsday Engine Bug New Normal Fov 160 issues with texture filtering skyjake 2017-07-27 12:21

2228 Doomsday Engine Feature New Low Automatic additional episode for custom PWADs skyjake 2017-04-02 20:38

2226 Doomsday Engine Feature New Normal Sorting and filtering game profiles in Home skyjake 2017-04-01 09:58

2225 Doomsday Engine Bug Progressed Normal Some packages are not displayed in package list until tricky editing info file skyjake 2018-08-29 13:00

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2017-03-05 12:12

2195 Doomsday Engine Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

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